Zeke VirantA Comparison of Damage Falloff in PvP FPSsDamage Falloff is a damage mechanic that reduces the damage of attacks at long distances. This mechanic is common in all sorts of…Apr 24, 2021Apr 24, 2021
Zeke VirantGame Design Deep Dive: Controlling Two Things at the Same Time in “Soft Body”Soft Body is a difficult, meditative action game where you control two beautiful, gooey snakes at the same time. In the game, you paint the…Nov 21, 2016Nov 21, 2016
Zeke VirantSoft Body’s MovementHere’s a short thing on how I designed Soft Body’s movement. I hope that this is basic enough for most people to get the gist of it. If you…Jun 16, 2016Jun 16, 2016
Zeke VirantA Short Summary of Soft Body’s Audio DesignSoft Body’s audio is rooted in three ideas:May 9, 2016May 9, 2016